comp., MS |
lifetime (The time period that begins when an object is allocated in memory and ends when the garbage collector deletes the object from memory); duration (A value, in seconds, that indicates the amount of time an animated object remains active or displayed); length (The distance or period of time between a specified start point and a specified end point. For example, the length of an audio or video clip is usually measured in minutes and seconds); lifetime (The time period that begins when an object is allocated in memory and ends when the garbage collector deletes the object from memory) |