comp., MS |
map (Any representation of the structure of an object); hive (A file in which the system stores a portion of the registry (named for their resemblance to the cellular structure of a beehive). A hive is backed by a single file and a .log file, which are in either the systemroot\System32\Config folder or the systemroot\Profiles\username folder); struct (A compound data type that is typically used to contain a few variables that have some logical relationship. Structs can also contain methods and events. Structs do not support inheritance but they do support interfaces. A struct is a value type, while a class is a reference type); structure (A user-defined value type that, similar to a class, can contain constructors, constants, fields, methods, properties, indexers, operators, and nested types. Unlike classes, however, structures do not support inheritance); tree (A data structure containing zero or more nodes that are linked together in a hierarchy. If any nodes are present, one node is the root; each node except the root is the child of one and only one other node, and each node has zero or more nodes as children) |