comp., MS |
shift (In programming, to move the bit values one position to the left or right in a register or memory location); offset (To move an object from its initial X, Y, and Z (three-dimensional objects only) coordinates to new coordinates); slide (To place a finger on the screen, move the finger in one or more directions, and then take the finger off of the screen); flick (A quick, straight stroke of a finger or pen on a screen. A flick is recognized as a gesture, and interpreted as a navigation or an editing command) |