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Perlin Noise (A technique developed by Ken Perlin which uses a texturing primitive (noise) in combination with mathematical expressions to render natural looking images and textures such as ice, wood grain and stone on computer generated surfaces in graphics and animations) | |||
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noise | |||
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noise non-relevant information retrieved by query formulation | |||
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fluctuations | |||
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strepitus | |||
Arabic thesaurus | |||
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पर्लिन शोर; パーリン ノイズ; Θόρυβος Perlin; Perlin 노이즈 |
ضوضاء : 77 phrases in 10 subjects |
Electronics | 40 |
Environment | 15 |
International Monetary Fund | 2 |
Magnetics | 6 |
Mathematics | 3 |
Microsoft | 1 |
Piezoelectric crystals | 1 |
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Sound recording | 2 |
Video recording | 1 |