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συμπεριφορές (Reusable components that encapsulate interactive behavior and can be applied to objects in an application. A behavior may contain some state, and may expose one or more commands) | |||
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συμπεριφορά |
behaviors : 48 phrases in 9 subjects |
Agriculture | 1 |
Electronics | 1 |
Environment | 2 |
Health care | 1 |
Medical | 36 |
Microsoft | 2 |
Scientific | 1 |
Statistics | 2 |
Transport | 2 |